Minecraft Snapshot 12w06a/b Download

Hello there, We are a day early today! This is because the Mojang lot are going to Lego World! 😉

Time to fly to Copenhagen for LEGOworld!!!! :)

But enough of that…. Lets get back to the Snapshot.

Jeb first released Minecraft 12w07a, this was then quickly replaced by 12w07b fixing a mob spawning crash bug.

Below is what Jeb had to say about it.

Here’s the development snapshot of week 7, 2012! List of changes:

  • Added new world file format called “Anvil” (256 max height and 4096 block IDs*)
  • Multi-player light calculations do no longer cause affected blocks to be transmitted to the clients, instead the clients will recalculate the light on their own
  • Villagers will repopulate villages based on how many houses there are available
  • Some nights in villages will be worse than others…
  • Added a redstone-controlled light source
  • Decreased chance for the rare mob drops
  • All animals use the new AI system now

* The game can’t use the full range of IDs yet because there are still some assumptions that IDs above 256 are items.

Update! New version number is 12w07b, fixing the following problems:

  • Crash bug corrupting levels when spawning mobs above the 255th block
  • Sheep animation is correct in SMP

Get the snapshot here:

If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download

NOTE: This snapshot will convert the maps you load to the new file format. If you want to revert to the old format, you need to replace the “level.dat” file with the file called “level.dat_mcr”. The new format will write world regions to files called “*.mca”, so your original regions will remain as “*.mcr”.

// jeb and jon (Twitter: @jeb_ and @jonkagstrom)

Read this on the Mojang Blog

How To Download And Install Minecraft 12w07b;

Full video review to come soon..

#DoneyKebab

 

This is a mirror post of Minecraft 12w07a/b on GamerEuphoria

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